Jul. 6th, 2010

jen_qoe: (Default)
Must be Tuesday again! So here's the Kaz's Summer Camp update! :-D

Weird thing? It feels like I've written a lot, but I've also been editing and deleting a lot so the technical word counts of many and various have actually dropped. Happily, they have better words in, but still...

So:

1) Wicked Sisters - done. That's so last month! :-D Therefore, new target #1 is edit Hunting Ground story and send off somewhere.

2) Emerald Eyes - 500 new words, and the plot is getting a wee bit unexpected. I have absolutely no idea how it's ending now, it's all gone from plotter to pantser.

3) Kill the Wizard - no progress.

4) Taurus - 2000 new words, plus a metric ton of edit-fiddling. I now declare it ready for Autho! Woohoo! Just got to write the pitches and upload. (Then try not to spend too much time playing on Autho when there's a million other things to do, like bang out the next few chapters.)

Which does mean new target #4 is write another 40k of the all new and improved Taurus!

Though I'm about to enter another assignment deathmarch week (Benin art!) so immediate progress might be slow...

Taurus!

Jul. 6th, 2010 02:33 pm
jen_qoe: (pirate girl)
Can haz Authonomy now! W00t!

Ahem. Hi. Sorry about that.

So, if you're an Authonomy peep and feel like having a wander over to read a thrilling tale of kick ass chicks, Minotaurs and mermaid-pirates, have finally uploaded the first five chapters of Taurus here. Crits welcome. :-D

(Am waiting for Authonomy to approve the cover art. But it's lovely. Really. And courtesy of fellow Autho member Bradley Wind.)

The pitch:
Karis was content to live a life of raiding the waters around Marigan. Until a distress call from her human sister brings her against the might of the Gethine Alliance and the secrets they’ve uncovered in the ghost city of Sagara.

Amy Morgan was only supposed to recover a sword from a maze. One pack of Minotaurs later and she finds herself caught up in a new world where mermaid-pirates hunt the seas, her friends are captured and there’s all manner of trouble waiting for her if she can find her way home.

Kassia was looking for adventure, but an expedition to Sagara gives her more adventure than she ever imagined when she finds something that the violent Gethine Alliance has spent years searching for.

But surviving the Alliance’s attentions is easy compared to what’s waiting for them back on Earth.

That link again...

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